Josh Anderson

25 High Bluff
Laguna Niguel CA
949-374-6667
joshAnderson@coldconcept.net
 http://www.coldconcept.net/

OBJECTIVE:

2D or 3D Art position that expands my horizons and skills

SKILLS:

  • Adobe Photoshop (all versions), Adobe After Effects, Adobe Premier 
  • MacroMedia Flash 8, MacroMedia DreamWeaver  
  • Soft Image XSI 7.0
  • Crazy Bump
  • Discreet Maya 8.5, Discreet 3D Studio Max 8
  • Pixologic Zbrush
  • Doom 3 Radiant (Doom3 Editor)
  • Unreal Tournament 2004 Editor
  • Unreal Developer Environment 3.0
  • Quick to learn new development tools, developed in house or out.
  • Team player.

 

EDUCATION:

     
       Art Institute of California- San Francisco, San Francisco, CA
       Bachelor of Science, Game Art and Design, September 2007

EXPERIENCE:

 

2007/2008

 

 

 

 

 

2007

 

 

 

 

 

 

  Obsidian Entertainment- Santa Ana, CA
      Aliens RPG   
Junior Environment Artist     

  • Tasked with creating 3d assets from concept art
  • Learned new techniques and programs efficiently and quickly
  • Contributed to problem solving and prioritized workflows to enhance production  
  • Worked through and helped the development of an entirely new tool set and engine
  • Problem solving and asset generation

 

 Art Institute of California- San Francisco, San Francisco, CA
      Senior Project Class    
Artistic Project Leader     

  • Completely designed a new concept for game design and game art
  • Game (mod) made in the Doom 3 engine
  • Lead a team of 9 people, delegating work (art assets) between them
  • Taught new techniques to coworkers, such as the normal mapping process
  • Problem solved and thoroughly explored any issues to their resolution