SKILLS: |
- Adobe Photoshop (all versions), Adobe After Effects, Adobe Premier
- MacroMedia Flash 8, MacroMedia DreamWeaver
- Soft Image XSI 7.0
- Crazy Bump
- Discreet Maya 8.5, Discreet 3D Studio Max 8
- Pixologic Zbrush
- Doom 3 Radiant (Doom3 Editor)
- Unreal Tournament 2004 Editor
- Unreal Developer Environment 3.0
- Quick to learn new development tools, developed in house or out.
- Team player.
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EDUCATION: |
Art Institute of California- San Francisco, San Francisco, CA
Bachelor of Science, Game Art and Design, September 2007 |
EXPERIENCE:
2007/2008
2007
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Obsidian Entertainment- Santa Ana, CA
Aliens RPG
Junior Environment Artist
- Tasked with creating 3d assets from concept art
- Learned new techniques and programs efficiently and quickly
- Contributed to problem solving and prioritized workflows to enhance production
- Worked through and helped the development of an entirely new tool set and engine
- Problem solving and asset generation
Art Institute of California- San Francisco, San Francisco, CA
Senior Project Class
Artistic Project Leader
- Completely designed a new concept for game design and game art
- Game (mod) made in the Doom 3 engine
- Lead a team of 9 people, delegating work (art assets) between them
- Taught new techniques to coworkers, such as the normal mapping process
- Problem solved and thoroughly explored any issues to their resolution
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